Kickstarter – Nevermind: A Biofeedback Horror Adventure Game

My friend Arthur turned me on to this Kickstarter campaign to create a biofeedback-enhanced horror adventure game, Nevermind. It uses your stress levels to make the game harder or easier (the more you get stressed, the harder it is). This seems like an amazingly cool way to teach/learn affect regulation. One exciting facet of Nevermind … Read more